Vallynne / Hitcents (publisher)
ConceptShores Unknown is a turn-based tactical RPG rendered in a rich, low-poly aesthetic with an emphasis on player choices and narrative. The game's original battles let the players focus wholly on the strategy: the characters will automatically maneuver around the battlefield.
SummaryShores Unknown is a single-player tactical RPG featuring an innovative gridless battle system combined with epic fights against huge bosses and enemy armies.
THE SHORES BECKON
Shores Unknown takes place in a land ruled by the iron-fisted Crown, and policed by the fearsome Inquisition, from whom it is said there is no escape. To the south lies the Empire and perpetual war, while to the north there is only the Murk — a seething wall of fog from which no ship has ever returned. In the midst of these grand forces, both natural and otherwise, our heroes must find a way to survive and to pursue their dreams of liberty.
Play as the newly-made leader of a mercenary company, fresh off an assignment gone awry. Now on the wrong side of the Crown, allies and loyalty are paramount. Forced to venture through the maw of the Murk in a search for truth, players will explore unknown lands, forge new alliances, and wage battle against those who would see to their end. What dangers await on Shores Unknown?
・Gridless tactical turn-based combat: take your time to assess the situation and command your characters in the Order Phase, then watch your strategy come to life during the Action Phase as the characters maneuver around the battlefield and carry out their orders.
・Adaptive character advancement system: characters learn new skills and unlock new classes depending on their equipment and combat choices.
・Deep party customization options allow the player to build the perfect mercenary team of their choice, allowing full control over equipment and skills used by each character.
・Vibrant world rendered in low-poly stylistic full of little details to immerse yourself in. Explore the various locations of the game, interact with dozens of characters and uncover the secrets of the Shores.
About the teamOur team currently consists of 5 core members: team lead/programmer, game designer, level designer, scenario designer and a composer. We've also, at different times throughout the development, used the services of more than 15 outsourcers.
The initial core was assembled in 2017, when Ilya Rudnev (lead & game programmer), who was already living and working in Kyoto, Japan at that point, and his two friends - a level designer and a writer from Moscow - decided to create their own indie RPG with a battle system inspired by The Last Remnant and SaGa series.
Since then, the game has evolved into a commercial project, found a publisher in Hitcents, and in February 2021 has finally been released on Steam and GOG as an Early Access title, receiving a warm response from the player base (currently 42 Steam reviews with 88% positive).
Shores Unknown won a prestigious "Best UE4 Game" award at Indie Cup Summer 2019. It was also showcased at different b2b and b2c game events around the globe, including Dreamhack Atlanta 2019, BitSummit 2020/2021, and Tokyo Game Show 2020.