Project Introduction

The game consist of 2 main game mechanics - tower defense and cooking. Cooking is about crafting inflamable cocktails in bottles from available resources. Tower defense starts with a battlefield with a few routes for enemy tanks that have points of territorial defense on it. Territorial defense points require cokctails to fight tanks, and some tanks require a special cocktails to be destroyed. And that is where it get tricky - tha player need to use his time wise to craft required cocktails and strategically distribute them between the points analysing the situation on the field.

About Developer

GKZR.me is an indie team created by Viktor Kurochkin for creating indie games. I am a developer with 10 years experience, also have in my team Andii Kashchynets - developer-enthusiast. We are both ukrainain citizens.
Game idea was born in the first weeks after the full-scaled invasion, that found me in parents house in Bila Tserkva. People were talking about defending the city if enemy comes and also preparing Molotov cocktails to be ready. The game is directly connected to Ukraine and recent events, although has an original game concepts to be relevant outside the context.