Project Introduction

Stranded on a remote island full of ruins, his crew nowhere to be found, a pirate gets thrown back and forth in time after finding the legendary time stone and discovers a forgotten civilization that guarded an ancient secret. Still searching for his crew and a way off the island he finds enormous treasures in the past but also relentless undead guardians in the present.

This game was originally made for the GMTK Game Jam in 2020. This year I have taken the core concept and started again from scratch with a new art direction.

About Developer

I'm Sebastian, online also known as gypynkt. I'm a self-taught indie dev who started his game dev journey during the first wave of lockdowns in 2020. Using visual scripting tools has allowed me to quickly learn how to put together gameplay mechanics and still focus on the aesthetic of my game projects to satisfy my roots in photography and visual story telling. End of last year I published my first game (Xmas Apocalypse) on steam, this will be my second steam release.