Content Warnings

якщо любите жуків – не грайте, їх тут масово вбивають

Project Introduction

Core Gameplay:
- A hexagonal grid for building on procedurally generated planets.
- Construct automated production chains: mines, foundries, power plants, electronics factories, and weapon factories connected by conveyors – assembling robots from various parts.
- After meeting mission conditions (timers, army buildup, etc.), engage in an epic battle against space bugs with thousands of units.

Meta Gameplay:
- A mothership of robots travels through space from icy planets to lava planets, gathering knowledge and resources to save the galaxy.
- Procedurally generated planets with unique biomes, resources, and enemies in a roguelike mechanic, where factories become more productive, robots grow stronger, and the player becomes more skilled.

About Developer

We are a newly formed game development team, and this is our first collaborative project. Two members have experience in game development, while others come from traditional IT backgrounds. We all share a deep love for the strategy genre. It all started on social media, where a cross-functional team of five people (game design, development, management, marketing, and art) came together. Interestingly, four out of the five of us working on the game are from Luhansk (we’re considering incorporating this into the studio’s name). We initially began developing a grand strategy game in a post-apocalyptic setting but pivoted to the current concept.