Project Introduction

The new unique combinations of galaxy shooter + tower defense genres! But in our game towers are placed directly on battleships, that are fighting in space to death! Build your own free-form starship and salt down the enemy in the outer space battle duel!

The cool sandbox of crafting and fighting awaits! Machine guns, lasers, flamethrowers, harpoons, energy shields, black hole generators, hundreds of asteroids, and robots are here! Upgrade new technologies, craft the loot, and construct your ship as you want! If you’ve ever played Robocraft, Crossout, or BlockCraft, then this fighting game in space is for you!

The game already has 14 maps for battles, 15 types of weapons and devices, about 20 super weapons with their own unique abilities, 8 captains, and 16 skins! Unlock and upgrade technologies, build the ship you want and fly into battle!

The exciting outer space sandbox arena awaits!
----You want speed? ---- Build a compact ship with many engines.
----You need power? ---- Craft new powerful weapons!
----Do you wish an entirely indestructible ship with shields, repairing, and defense? ---- You are welcome! Different blocks give different abilities, and their upgrading will increase your power!

Game features:
🛠️ Construct your own free-form battleship
⚔️ A great arsenal of weapons for any style of play
🏗️ New genre of tower defense+ galaxy shooter type game
💣 A lot of super abilities for total mayhem (Kuboom!)
👱 8 unique captains to control your ship
🎮 4 Game Modes + Sandbox + Play with Friends
🧭 Many different maps for battles with creative destruction
✨ Stylish cartoon graphics
💀 8 sudden deaths to quickly end the battle

About Developer

Good day, we are from Ukraine!
Our team consists of a Lead Developer (with whom I work on a freelance basis and who is located in the USA), a second Developer (from Bila Tserkva city), an artist (also from Bila Tserkva), and myself (Tim Leader, CEO, developer, designer, and organizer).
I also engage various people from Fiverr to collaborate and help with audio design, voice acting, and video production.

I started this project almost two years ago. At first, I hadn't been coding anything, as I prefer to manage the process. So I hired an artist and developers, and we started the game-making. Project production is completely financed with my own funds, which I earned from my official work as an organic chemist. But due to the full-scale war against Ukraine, I lost my job, and now, due to lack of funds, I had to become a developer myself xd. So I am already an official C# developer for around six months xD. I fixed the multiplayer, and a lot of bugs, and added a bunch of new features myself))))
For now, it remains to finalize some system development (like signing-in, friends, analytics, etc.), and we will be ready for the release in winter!