Project Introduction

The core mechanic of the game is the magnetic gun, thanks to which the player can move around the level. As in life, the same polarities of a magnet repel each other, and the opposite - attract. Thanks to the interaction of the magnet gun with special objects on the map, which are positively or negatively charged, the character must overcome obstacles.
The level is built in such a way that a wrong use of the magnet gun can cause you to fall to the very beginning of the level.

About Developer

I am a solo developer. Ever since I was a child, I loved playing games and dreamed of becoming a game developer. Now I'm turning my dream into reality and trying to become a full-time game developer.
I was born in Ukraine. I live here and I'm donating to fundraising.