Project Introduction

This is the second part of a 2D shooter built on HTML, CSS, JS.
The artificial intelligence of the monsters was largely reworked and updated - such features as: aggressiveness, memory, instinct of self-preservation were added. The control of the main character has been greatly improved.
Added game mechanics such as active doors that can be opened and closed while running away from monsters.
The level editor appeared.
Increased viewing area around the main character.
The gameplay is based on the alternation of different game styles: shooter, stealth and logic.

About Developer

I am a Ukrainian indie developer, the only employee at "ENOT web studio"))) - creating this game by myself.