Project Introduction

Our gameplay based on Boss Battles, the main reference for game design is CupHead. Player have to kill bosses using main weapon and different extras like a Bandera Cocktail or RPG, which we can achieve by dealing damage to the enemies.

Each level has different bosses and minions. The design of each level involves horizontal and vertical gameplay.

The game plot is based on real events, but has humorous elements to make the game more diverse for the player.

About Developer

We are a small team of different people, not all of us dreamed of working on games, but each of us enjoyed it. Each of us was affected by the war in our own way, so we are working on this project. It was born as a surge of emotions from the loss of something we loved so much. Therefore, this project is created from the bottom of my heart and, first of all, for the sake of documenting the events of the war.