Project Introduction
Our gameplay based on Boss Battles, the main reference for game design is CupHead. Player have to kill bosses using main weapon and different extras like a Bandera Cocktail or RPG, which we can achieve by dealing damage to the enemies.Each level has different bosses and minions. The design of each level involves horizontal and vertical gameplay.
The game plot is based on real events, but has humorous elements to make the game more diverse for the player.