Project Introduction

Mechanics are made in the game: types of tank armor protection (steel, combined and dynamic), types of tank ammunition (armor-piercing, cumulative, high-explosive, PTKR and smoke), the possibility of shooting and controlling a machine gun, the behavior of the tank suspension, partial destruction of the tank.
Destruction of surrounding objects and different weather conditions at combat locations.
Each MBT has the indicators, sights and shells of the originals.

About Developer

The team consists of two people. We develope the game for 4 years. In his student years, we became interested in game development, from the beginning we tried to make 2D games in Unity, then switched to 3D in Unreal Engine 4.