Steven Hunt

Project Introduction

Experience your music collection as never before with this intense music driven twin stick shooter.

Each of your songs will have its own unique ebb and flow based on the music. Beat Hazard 3 seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts.

Blast away to the music, taking on hordes of enemy fighters. Tear through their ranks with devastating efficiency as the music power peaks and your weapons flare!

Beat Hazard 3 is pushing the limits of music driven game play even further! Now, you can map your music collection or tastes to a huge explorable galaxy of music.

Build and upgrade your mothership as you explore the depths of your music cosmos. Discover and research new weapons based on old, long forgotten alien technology scavenged from age old star systems.

About Developer

I've been writing games for 40 years! I started on the ZX80 and had my first game published on the Atari 800
in 1984. I joined D.I.D in 1964 where I worked in a big team on Flight Simulators such as
EF2000, F22-ADF & Total Air War.

I was made redundant in 2009 when THQ went bust, at that point I felt the need to go Indie.
My love of gaming and music gave birth to the idea behind Beat Hazard, which was released on Steam in 2010.

For the last 12 years, I've been experimenting with and pushing the boundaries of music driven game play.