Xlab Digital

Indie Cup S’21

Пре-альфа Альфа Бета Готовы к релизу Вертикальный срез Ранний доступ
Научно-фантастический VR Tower Defence, в которой нужно уничтожать бесчисленные волны роботов с помощью турелей и вашего личного инженерного дрона.
IRON GUARD VR is a sci-fi tower defense game made in the spirit of classic RTS games. Lives of the surviving crew members are in your hands . Find out why the terraformer robots have rebelled and help evacuate your crew from an unknown planet, where survival is the new frontier.


• A complete 360 degrees immersive gameplay.

• Different game modes and styles.

• Multiple upgradeable turrets, path blockers, mining harvesters.

• Possibility of non-linear equipment upgrade between missions.

• Arcade style shooting from an upgradeable drone using conventional or super weapons.

• A unique storyline revealed through cutscenes and dialogues.

• Amazing voice acting and music which adds to the gameplay in the true style of classic RTS games.

• Beautiful and stylized environments with mysterious atmosphere of an unknown planet, showcasing various biomes where battles ensue.


The year is 2232 A.D and the crew of “Avalon” has crash landed on the planet Akris, while trying to investigate why the earlier drone ship carrying the AI terraformer bots lost contact. Fortunately, the planet is habitable because the terraformer ship and it’s AI bots had done their job to make “Akris” habitable and sustainable for life.
You are 1st officer Graves. It is up to you to protect the lives of the surviving crew. Defend all and secure resources from the onslaught of the out-of-control terraformer bots.

Use the engineering drone, erect defensive turrets, build various structures and collect resources. You need to survive at all costs to find out what caused the Terraformers to go rogue and not complete the terraformation.

Мы - небольшая команда разработчиков, в прошлом работавшие над вселенной The Uncertain. На данный момент разработкой IRON GUARD VR занимается 2 человека. Время от времени в проекте принимало участие еще несколько художников, 3D-шников и композиторов. В первую очередь мы делаем игры ради фана, поэтому они всегда у нас превращаются в долгострои и не слишком хорошо продаются :D Но сердцу не прикажешь)