Rules & Regulations
Last updated 30 June, 2022
This page is also available in Deutsch
I. General Eligibility
Participation in all Indie Cup Germany’22 events (Official Selection, Special Competition, Digital Showcase) is free and open to any developer who meets the following general eligibility requirements:
- At least one member of the core development team must be a permanent German resident or a German citizen; alternatively, eligible title must be operated through a legal entity registered in Germany;
- Applying developers must be independent, i.e. not owned by another company, have no majority stakeholder, and able to exercise total control over the direction of their project;
- Applying developers must be able to submit a playable build of their project and at least 15 minutes of unedited gameplay footage representing the current state of the game;
- Submitted projects must not have completed base development before the announced submission window.
Entries for PC and mobile platforms are permitted to enter Indie Cup Germany’22. At this point, Indie Cup is not open to console-only and VR-exclusive titles.
Indie Cup Germany’22 submission window lasts for 28 days.
To apply, developers must create an account and submit an application form. The form contains questions regarding basic information about the game and the team (or the person) behind it.
Applicants can track the status of their submission on the Indie Cup website. Organizers finish reviewing the received applications no longer than two days after submissions are closed.
Organizers might reject an application if the form contains incorrect information, if the project violates German law, or if the state of the game does not allow the jury to review it (e.g. if the submitted build has too many bugs). In addition, organizers reserve the right to refuse any submission at their discretion.
III. Category Eligibility
Applicants can enter any Official Selection category if their project satisfies its eligibility requirements. There is no limit to the number of categories applicants can simultaneously enter.
All applicants automatically enter any Official Selection category they are eligibile for.
The Grand Jury Prize, Critics’ Choice Award, and Visual Design Award categories are open to all applicants whose project satisfies general eligibility requirements;
Applicants can enter the Rising Star Award category if their project satisfies general eligibility requirements, the applying team has up to 5 full-time staff members and does not have a signed agreement with any publisher;
Applicants can enter the Unreal Engine Award category if the submitted project satisfies general eligibility requirements and the applying team has been using Unreal Engine for its development.
Applicants automatically enter any Special Competition category when their project satisfies its requirements.
Indie Cup partners establish their own requirements for the Special Competition categories they run.
After the submission window is closed, all accepted submissions enter the Official Selection.
Each Official Selection category has a separate jury panel. A single juror can sit on several jury panels.
Developers chosen for the Indie Cup jury forfeit the right to apply for the category they are jurying in as a participant.
The Indie Cup format divides the Official Selection jurying into two rounds spanning 10 and 14 days each.
During Round I, the jury panel evaluates accepted entries by the submitted gameplay footage. If the footage catches the juror’s attention, they can ‘shortlist’ it. Each juror can shortlist up to 15 titles in their category.
Organizers then count how many shortlists feature each submission in each category. Ten entries featured on most jury shortlists proceed to Round II.
During Round II, jurors play the demos submitted by the finalists. Each entry is then assigned a score from 1 (Very Bad) to 10 (Perfect). At the end of the round, organizers calculate the mean score of each entry. The game receiving the best score becomes the winner in the category.
In the event of a tie, there is an additional voting round between the two tying games, which can last up to three days.
Applicants can become winners in several categories at once.
Indie Cup partners establish their own jury regulations for the Special Competition categories they run.
V. Awards and prizes
Organizers announce the Official Selection winners on a predetermined date. In some cases, organizers can postpone the announcement for several days.
Official Selection winners receive the award and prizes from our partners. Organizers announce the prize pool for each Official Selection category before the end of the Official Selection competition. The Official Selection awards include a digital badge that participants are free to feature on their Steam page and in other marketing materials.
If one of the winners refuses the prize, we send it to the team that took second place in this category at the end of Round II.
Organizers get in touch with the winners within two days after announcing Official Selection results.
Special Competition winners receive prizes from the companies running their own categories and special badges to feature in their marketing materials.
Our partners reserve the right to terminate the selection process if none of the submissions satisfy the partner’s criteria.
Organizers require each juror to submit written feedback for all games that became finalists in their nomination. In addition, the jury can voluntarily submit feedback for any other entry in their category.
Participants receive jury feedback no later than two weeks after the announcement of the Official Selection winners.
The Special Competition jurors are not obliged to submit feedback for the games participating in their award category.
VII. Digital Showcase
Digital Showcase is a dedicated online event within Indie Cup Germany’22 where each approved submission feature on our website.
Exhibiting in the Digital Showcase is mandatory for participating in other Indie Cup Germany’22 activities. The following information from the developer’s application is always visible on the Digital Showcase public profile page:
- Game title
- Studio title
- Descriptions (‘Idea’, ‘Main Description’, ‘About the team’)
- Gameplay video (marked ‘Public’)
Developers can submit additional public information about their game, including screenshots, links, public demos, and more.
Participants retain the ability to edit the information relevant to their public Digital Showcase page until the end of the Germany’22 event.
VIII. Information Availability
There are four levels of availability of the information provided by the applicant in their application form:
- Public Level — this information is publicly available on the applicant’s Digital Showcase page;
- Jury Level — this information is only available to the jury of the categories selected by the applicant;
- Sponsor Level — this information is only available to the companies sponsoring Indie Cup;
- Organizer Level — this information is only available to Indie Cup organizers and is never shared with anyone else.
All submitted information is always available to the organizers.
The information regarding accessing the game’s private build is only accessible to the jury in the categories selected by the applicant.