Project Introduction

Meet Super Catboy, your not so average tomcat! Together with his crazy sidekick, Weapongirl, he leaves nothing but chaos in his wake while trying to thwart the shady plans of his evil creator. Armed to the whiskers and equipped with the latest dashing sneaker technology, he must run, jump, dash, climb, shoot and fight his way through hordes of anthropomorphic dog soldiers. If you love the 80s and 90s, 16-bit platforming, catchy tunes, ‘furmidable’ boss fights, cats and hate dogs, (just kidding we love them) then you’re in for a treat.

About Developer

We are Pixelpogo, a 2-person indie studio from Germany currently working on our first game Super Catboy. Being born in the 90s we have grown up with titles like Megaman X, Super Mario World and Donkey Kong Country. It has been our dream since we were kids (15 years ago when we met each other on a Game Maker Forum!) to develop a game that we would love to play and keep up with our childhood memories which.. can sometimes be deluded by nostalgia. So we wanted to add fresh ideas to make our very own 16 bit platformer game with Super Catboy.