Project Introduction

Roguelike Deckbuilder meets Automation game.

Construct your abilities from specialized modules. Some generate energy, some modify or store it and others turn it into effects. Build powerful structures to zap your enemies or conserve charge in batteries for moments of need.

Every combat turn poses tactical challenges where to direct your energy: Into your blaster module to harm the monsters? Into a decelerator to control the timeline? Should you crack a healing potion? Or do you store it in a battery and prepare an even more ambitious move next turn?

In this shattered world, cause and effect are out of joint. Master the art of Gravitonics to move turns forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies or throw them into a devastating Grav-Spike.

Your adventure leads you through a variety of biomes where tricky groups of enemies try to ruin your day. Compose and patch up your racks wisely to deal with procedurally generated and progressively dangerous threats.

About Developer

Horizont Computergrafik GmbH is a newly founded (July '22) games and interactive media studio from Berlin. We are passionate about unique, deep and engaging interactive digital experiences that are informed by history but are quintessentially contemporary.

Its founder Luca is a game designer, graphic designer and software developer with a background in simulation- and visualization software.

The unique concept of Rogue Voltage is a result of various previous creative endeavors into game design, music production and interactive media.