Originally the game was planned to be developed in 30 days. And it was called differently. Lunistice itself was - at that time - a Starfox-Like. And todays Lunistice was called Eversleep. Well. Things escalated. Eversleep became Lunistice and the development time was extended to one year and 30 days. And it is a Sonic-Like now. With crazy and unique level design. With a strong focus on the speedrunning community.
About Developer
A Grumpy Fox is a solo developer from Germany. He started developing the original Lunistice as a 2D Plattformer using Game Maker, then switched to Godot to make it a StarFox-Like, then switched to Unity. Then started a different game which then became todays Lunisitice. And finally it will see the light of the day.
Lunistice
A Grumpy Fox
The bare concept is rather easy: A retro sonic-like in a 3D World with good controls and strong focus on speedrunning.
Tags
PC
Pre-alpha Alpha Beta Ready for release Vertical slice Early Access