Project Introduction

BACKPACK HERO is a challenging and unique twist on the standard roguelike or deck building strategy game. The playable protagonist carry's a backpack in which the items accumulated during game play are placed.

The unique feature of our game is the mechanics of arranging your accumulated items within the backpack before battle. You have to think strategically and analytically about their placement, the way they will interact with one another and the arrangements usefulness in upcoming battles. Your backpack and discoverable items grow as you progress in the game, which has an exponential effect on the possible arrangements. These arrangements or "builds" have become very popular with players and they enjoy sharing and evaluating one another s build strategies.

Since the game has procedural generation the combinations of builds and levels are endless. Plus, we put in some mini games to play along the way and a mixed-up bunch of characters to interact with as you progress. Of course, we didn't forget villains, nefarious animals, creatures and bosses.

We are humbled and honored to be among the top-rated games on under 7 different genre including Roguelike, Roguelite, Dungeon Crawler, Strategy, Card Game, Deck Building and Turned Based games and to have had over 3 million play views. We also have just placed 2nd in the 2022 “Game Development World Championship’s” Top 10 Games, picked by audience engagement and votes, for the month of July.

About Developer

We are a small team that have been working together off and on over the last several years, mostly on Game Jam submissions. BACKPACK HERO is are first commercial game. Our team consists of:

Jaspel - The games designer, programmer and developer

Binary Counter - Has done all the games musical composition and is a German resident. He is involved in the video game music scene.

Gangs Robbin - The games pixel artist