Tempest Tower

Project Introduction

Dodge and weave through endless waves of enemies while frantically collecting resources and herding the local critters to safety in this 3rd person tower defense platformer!

• 3rd person platforming​
• Buildings that enhance enemy zoning, damage, player movement, and resource collection
• Vertical and maze-like maps that incrementally reveal to the player after each wave​
• Rescue friendly creatures from the enemy horde​
• Draft upgrades and bonuses to keep levels fresh

~~Gameplay~~

• Defend and upgrade your central tower​
Protect the main tower while it dishes out damage to approaching enemies​

• Strategize with buildings
Build contraptions that influence player movement, enemy zoning, and resource collection​

• Push Back the Horde​
Successfully defend a wave, forcing the enemy back while revealing more of the map​

• Draftable upgrades to keep levels fresh​
Start levels with a basic loadout, then draft upgrades, abilities, and buildings after each wave​

• Save the local fauna​
Herd the native critters (Peepers) to safety and gain bonus upgrades​

• Wind Power​
Produce gusts of wind with your broom to power up buildings, help Peepers, and push enemies

~~Story~~

The world of Trip Space is collapsing, Peepers are in danger, and it's up to you to push back these infectious enemies​.
Use your trusty broom and clunky contraptions to clear out the infection, herd Peepers to safety, and force the horde of enemies to retreat.

About Developer

Half Past Yellow is a Copenhagen-based game development studio founded by Gianfranco, Remy, Casper, and Max. Coming from a background of game-jamming and quick prototypes, Half Past Yellow was created to turn their passion into a business. As a company, Half Past Yellow strives to create unique games that are mechanically engaging and highly polished.

Half Past Yellow has released 2 commercial titles, Tiny Tomb (2019) and Time on Frog Island (2022).