Content Warnings

Contains story references to adult subject matter, drug and alcohol abuse, self harm, etc.

Project Introduction

Peripeteia is an upcoming first-and-third-person shooter with role-playing and stealth game elements, set in an alternate-history cyberpunk Poland. Drawing inspiration from immersive sims like Deus Ex and System Shock, it introduces new ideas within a richly detailed and original setting. As Marie, a cybernetic supersoldier, you will navigate the complex, open-ended levels of the International Disputed Zone. Engage in a blend of stealth, combat, and RPG mechanics as you uncover secrets, form alliances, and make choices that affect the world around you. The game respects the player's intelligence and will not hold their hand, with whole features ready to be discovered and exploited by those willing to truly immerse themselves.

• Immersive Gameplay: Utilize a range of mechanics from ledge-grabbing parkour, through stacking crates, to hacking computers. Distract guards, use stealth or brute force, and explore the myriad possibilities each mission offers.
• Massive Levels: Traverse sprawling brutalist environments with complete freedom. Explore every nook and cranny, uncover hidden stashes, and adapt to a world where every route and secret is yours to discover.
• Intense Shootouts: Engage in thrilling combat with an array of experimental Eastern weaponry. Precision, strategy and use of numerous implants are key to come out on top in intense firefights.
• Advanced Inventory System: Experience the latest innovation in "Inventory Tetris", where every item, from bullets to bottles, is represented with realistic dimentions and must be meticulously managed.
• Dynamic Storytelling: Your choices shape the narrative. Forge alliances, make enemies, and influence the fate of the city and its inhabitants.
• Stunning Soundtrack: Enjoy an immersive auditory experience with music from numerous talented artists, enhancing the atmospheric and gritty cyberpunk world.

About Developer

9th Exodus is a passionate collective of friends who met online and decided to create the game of their dreams. Frustrated that larger studios wouldn't make the games they wanted to play, they took matters into their own hands. The core team works from Poland. They're true garage indie developers. Self-published, self-marketed and funded solely by Pateron and Kickstarter.