Content Warnings
The project does not show any violence on the screen, but the narrative is based on sensitive topic.Project Introduction
Hollow Home is an isometric, narrative RPG about the russian invasion of Ukraine. Playing as 14-year-old teenager Maksym, the game begins on the eve of russia’s full-scale invasion, with what turns out to be the last 24 hours of the protagonist’s carefree childhood.As you wake up the next morning to the sound of falling bombs and incoming artillery, Maks’s new reality is trying to stay alive as russian forces wipe out his city.
Hollow Home’s gameplay relies heavily on dialogue and branching questlines to tell the story of the city that fades away under this relentless assault from invasion forces.
No combat system and no actual violence is happening in front of you – instead, the game focuses on the impact of war, not the graphic details.
You will explore the city, get to know various characters, and try to help them. But time is not on your side. Tougher decisions await you with the dawning of each day.
Hollow Home shows the nightmare of war through the eyes of a child. As ordinary people caught in the middle of a battlefield succumb to horror and despair, the player witnesses the city become a shadow of its former self and change over time. With the whole areas destroyed by shelling or shut off after being occupied by enemy troops.
One day you meet some survivors, and the next day there are only ghosts in their place.
Your choices matter. The game’s quests are focused on surviving and helping others to survive. But you have a limited number of action points each day, forcing you to face painful decisions. There are no easy choices in a city under invasion.
Learn cooking, survival, crafting, medical, and other skills by interacting with characters and completing quests.
The characters are fictional but the story is real. War - is real.
Our game is a mirror, we put for humanity to gaze upon.
War never changes, but people do - if they choose to.