Jonas Petretis

Project Introduction

Everspell's combat is turn-based, but unique in a way that it keeps the player awake. You select a target and a spell and you start casting it. There are different mechanics for spell casting. For instance: Different keys will pop up on the screen and you have to click the displayed keys on your keyboard in time to cast the spell.

Also, the battles happen there, where you make contact with the enemy. This means you can use the environment to your advantage.

About Developer

I am a very passionate solo developer from Lithuania, Klaipeda. I have been coding and making games since I was a kid. I used to mainly make and publish games on the Roblox platform. About ~2 years ago I switched to Unity. Everspell is my first commercial project.