Timur Ozdoev

Project Introduction

Cognition Method is a story-driven horror puzzle, inspired by 2001: Space Odyssey and Solaris.

Martin, a protagonist, investigates what happened to the scientists on the abandoned spacecraft and faces the irresistible attraction to the Cube, the mysterious object orbiting the vessel.

What should you expect from the game?
- Viscous, cerebral and unsettling atmosphere
- Mind-bending puzzles and locations
- Ambiguous detective story
- Aesthetic of minimalism

About Developer

We are a team of science lovers, gamedev professionals working on AAA titles during the day and taking the night shift to create our own thing.