Roberto Vergine

Project Introduction

An Everyday Story is a story-driven puzzle platformer with a heartfelt twist. A man holds dear three little trinkets, each representing his bond with a loved one... play as a Tin Soldier, a Bat Origami and a Wooden Boat through an adventure to regain lost memories.

We tried hard to differentiate each character giving them unique gameplay and ways of traversal:
you can easily overcome obstacles using the grappling hook, parachute far away or shoot them down with the tin soldier's unique equipment. Or maybe you like to fly high or thin yourself with versatile origami but what if you can't jump and have to use your force and cunning with the mighty wooden boat?

Each level is unique and representative of a specific memory of our main protagonist, from his childhood to his last days... you'll experience highlights and lowlights of life filled with oniric elements scattered here and there: not all the things are friendly to our little trinkets.

We have also spent much time crafting a unique soundtrack and hope you'll love it as much as we do!

Main references:
Little Nightmares, What Remains of Edith Finch, It Takes Two

About Developer

We are a small indie studio focused on creating unique experiences filled with love, good music and personal stories made in Italy!

We've been working on this project for the last few years and have travelled across Europe to showcase our game, bringing An Everyday Story to all players!