Project Introduction

The game's events take place in the 1920s speakeasies. The bar's manager is keeping order, driving out drunk visitors, and throwing out empty bottles to escape police's attention. He is assisted by three guards who'll kick the visitors out of the bar. Increase the reputation points of your establishment and don't let mass drinking happen!

About Developer

Creators — ARKS:

Alice_Icek — game designer, art lead
Shanianya — character artist, animator
Kotadies — programmer, tech lead
Ekatlina_Myred — programmer, sound designer