Project Introduction

The player explores the world of soaring islands in search of resources for the construction of buildings at the request of the inhabitants of the islands. The ability to build some buildings depends on the political influence of the player. Satisfied residents increase the player's influence, dissatisfied ones decrease it. Political influence allows you to negotiate with representatives of other factions (opens up new dialogue options and plot branches).

Features of the game:

- Original setting (universe of the soaring islands)
- Meditative and relaxing gameplay
- Flying islands

What you can do in the game:

-Explore the world using flying vehicles
-Customize transport
-Explore soaring islands
-Build buildings on islands
-Chat with the islanders
-Fight flying monsters and pirates

At the moment, not all mechanics are ready and in the demo assembly you can try flying and building.

About Developer

Nice to meet you! My name is Nikolay Flamti Kataev.

I am developing the soaring islands universe, and within this setting I make games. I live in the Perm region.

I started making games a long time ago. I started with maps for Heroes 3, then tried different engines. I made prototypes of games on such engines as: Blender game engine, Unity, in the last two years I became interested in Unreal Engine.