Project Introduction

A set of four types of puzzles, with customizable difficulty. Simple, with intuitive controls, for all ages. The choice of tasks from simple to fast. To the complex ones in which you can pass an hour or two.

The game consists of 4 variants of puzzles with variable difficulty

The first puzzle-Picture is divided into parts, which are randomly scattered on the playing field. The goal of the player is to collect the picture by setting all the pieces in the correct position.

The second puzzle-The picture is cut into lines. Despite all the similarity to the first puzzle, it works here
the selection method. To increase the difficulty, the lines are scattered in different color tabs, red, green, blue.

The third puzzle is a picture, cut in the shape of rings with an empty space in the center. The player's goal is to set the pieces of the picture that are scattered around the field in the form of rings. Using a single empty slot to move the selected part.

The fourth puzzle is a picture of a cut into squares, the squares are united into triangles. In addition to the parts of the picture in the squares there are parts of the playing field. To collect a picture, you need to combine either a part of the playing field, or a part of the picture itself with the one already installed on the playing field.

About Developer

There are two of us. The project has been in development since the end of 2019. I am engaged in the development of game design, the preparation of paintings For the entire software part is responsible for the programmer. VAMAGE - music. Sounds and design on freelancers