Project Introduction

Mondealy: Day One is a prologue to the full game that includes a part of the main story.

Assume the role of Michael - just an ordinary guy who managed to discover the pathways leading under his hometown, right into the unexplored underground kingdom of Dargratt. By a strange set of events and coincidences, Michael meets the royal family, now it’s up to them to decide what is going to happen with him next.

Features:


  • Great pixel graphics and many animated sequences. This includes animations for most of the characters, text portraits for nearly all of them, some animated scenes and unique locations.


  • Many different interactable characters. Mondealy’s overworld and underground areas are filled with characters for you to meet, some may have something interesting to say, some may not be too pleased with you, but it is only for you to find out.


  • Areas to explore and learn about. Almost every game’s area has something to explore or learn in it. Some may contain items for side quests or main story, but think, if you really need to pick them up first. Some areas contain interactable elements, such as benches to sit on or characters that react to your presence nearby.


Get ready for:



  • Romance and dating

  • Deep, flamboyant, and sexy characters

  • Choices and consequences

  • Progression and skill system (work in progress)

  • Main quests and side activities


About Developer

Hello! My name is Denis (uglycoal). Games have been around me my whole life. And only recently I realized that I want to create something of my own. Toby Fox's creations have inspired me enough to try myself in game development. Since then I have found many other sources of inspiration and the development is going pretty well.