Project IntroductionFormally, Izvolgar is a platformer. There you need to collect coins, life, health, there is a store. It is necessary to destroy all the enemies.
The goal of the game was to depict scenes of hell. I thought that the player would just contemplate these pictures, accompanied by heavy music. Perhaps he will be immersed in his inner state. There are Rorschach spots, perhaps the player will see something in his soul)) Just immerse yourself in the atmosphere. You know, there is heavy metal music. There's something like that here, only in the form of a game.