Project Introduction

Story


Set in the late 90s in a forested area of the Northeastern USA, Dark Fracture brings you into the eerie environment of a body farm – a decomposition research facility. You enter the world as Edward, a lonely individual tormented by a tragic past, whose only solace is in the medicine that helps him to get through the day. Edward is barely able to cope with his issues, which are only intensified by the solitude of his workplace. He puts on a brave front and dutifully wakes up for work every day. His routine serves as his only anchor, but deep inside, trouble is simmering...

One night, while working the dreaded midnight shift, a chain of disturbing events draws Edward ever closer to losing his sanity, as the very fabric of reality seems to unravel and twist around him. The comfort of his self-inflicted apathy is being pulled from under his feet, and the cruel hand of fate is once more nudging him towards disaster – one that threatens to engulf Edward's entire world in the shadows.

Is it merely Edward’s mind playing tricks on him? Or perhaps there truly is something darker clawing at his heels, threatening to drag him into the depths? You need to figure it out and the choices you make will shape the results of his terrifying tale.

 

Gameplay



  • Narrated story.

  • NPC's.

  • A changing world to explore.

  • Decision making.

  • Procedurally Generated Paranormal Events

  • Sanity.

  • Inventory management.

  • Physics-based puzzles.

  • Dual-wielding.



About Developer

A tiny indie team all working from home. We dreamed to start making games professionally for a long time and got together in order to create the best horror game that we can, we currently all communicate online due to COVID restrictions.