Project Introduction

Take on the role of an architect in different historical eras. Lead a brigade of honest hard workers to build it - from modest hovels for peasants to pompous skyscrapers of megacities.

You will visit construction sites of 8 different eras:

  • Ancient Egypt

  • Ancient Greece and Ancient Rome

  • Ancient China

  • European Middle Ages

  • Baroque

  • Art nouveau

  • Constructivism


Each era contains a multitude of new architectural elements for construction. You can build unique historical buildings by combining them. Also each era brought other game mechanics as well. Discover all the architectural secrets to build your very own palace!

Features:

  • Travel through different eras and explore their cultural features through architecture

  • Flexible system for assessing the level progress. Find your own building style. You can be a professional microcontroller and strictly position workers to achieve the best result, or you can burn a budget for improved materials and bonuses for a guaranteed victory

  • When the co-op mode appears, the game will become even more interesting! Team up with friends to coordinate your actions and build together!

  • Unlock new crafting recipes to create your own designs. Experiment and combine architectural elements of different styles


About Developer

MAYO Games are Olya and Pasha. We are married and love to play games and make games. Pasha is doing game design, programming and art. Olya is responsible for sounds and music, UI design and testing.

We started our journey in game development 2 years ago. "Blood, Sweat and Pixels" by Jason Schreier really impressed Pasha and we decided to give it a try. We both have bachelor degree in architecture and this game is our brainchild, inspired by years at an architecture university.