Project Introduction

The blob descends into a well and jumps from a wall to wall to avoid obstacles and to eat drops to grow big (XXXL size!) and strong, and crush all barriers on it's way!

It's a runner with some new ideas:

1. The blob jumps from one wall to another to collect drops and to avoid obstacles.
2. When blob collects drops, it grows bigger, the speed is also growing and it's harder to avoid obstacles. The blob loses drops when collides with an obstacle.
3. When blob grows to the maximum size it can crush obstacles, that gives a satisfaction feeling to a player.
4. Bonus-difficulty for skilled players: catch a star at the start of level and keep it until the end. Any collision with an obstacle, the star is lost. But if star saved and blob has reached the maximum size, then destroying of obstacles gives bonus points.

The blob must grow to the maximum size to complete level. The stars for completing the levels can be spent on costumes. Controls: tap to jump.

About Developer

Saint-Petersburg, Russia. One person, jack of all trades (except music/sound). I like to make my own games and create something new. It's my third project.