Pre-alpha Alpha Beta Ready for release Vertical slice Early Access
The player enter to the generated maze - this is the "exploratory mode". In this maze he has the opportunity to move freely, explore the environment, look for hidden chests and fight with opponents. When player collide with an enemy, he is transferred to "battle mode". It is looking like a turn-based battle with opportunity to use some skills, which was got from the weapons, which can be found in the exploration mode. After winning the battle player come back to "exploratory mode". The main player's aim is to reach the end of the maze.
The player is told that he has been transported to another world. However, the gods who rule this world do not know whether the new traveler is able to adapt to the new world. Therefore, he will have to pass a test - a maze, where his wit, attentiveness and ability to fight will be tested. To give the player a better chance at life, the gods made the maze changeable - each new attempt the player will have to find a new way.
Good afternoon. My name is Yakov Karetny. I am studying at ITMO in Saint-Petersburg at the direction of "Computer games development technologies". This project is a "taste of writing" in UE4 which is new for me and it is my first semester coursework (~ 2 months). I did it by myself and would like to share the results of my work with the audience.