Project Introduction

Main idea: Tell an old tale in a new setting and new plot twists. (For example, AI algorithms will act as genies)

The game takes place in the slums of the distant future, the idyll of the Strugatsky brothers did not happen. Technology has advanced a lot. Human augmentation and modifications. But the super AI technology is lost after the global war/catastrophe.

Mechanics: The main game mechanics is platformer. The player can shoot from different angles, release bombs with a delay, hit with a laser sword, jump, cling to the edges of platforms, climb ropes.

 

 

About Developer

My name is Kosh.

I have been developing games for over 25 years.

I know how: coding, art, animations, effects, game design, scripts, sound, music.