Project Introduction

41 Hours is a first-person shooter dramatic game that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife. The story is intriguing and it takes several surprising turns as it develops over 11 Chapters and 20 hours of gameplay.

You get to master devices which enhance you with super-human abilities:
• Telekinesis (mind manipulation of objects at distance)
• Time manipulation (fast reaction over slow motion)
• Cloaking (invisibility)

In his journey, you get to:
• Use portals for teleportation through the space-time continuum
• Experience extraterrestrial environments
• Fight overwhelming waves of robots and alien-manipulated zombies
• Solve mind-challenging puzzles
While we strived to let our imagination free, we kept a good sense of realism and over countless hours of work, we tried to replicate bullet dynamics, sounds and physics of the 6 real weapons that you can use throughout the game (damage, weapon attachments: scope, lasertag, suppressor, aim down sight).

About Developer

The entire game was created by 2 developers over 6 years of work, but we used external parties for artwork and some of the assets.