Mitch Kraft

Project Introduction

The Game is a crafting based adventure, set in a pocket of land in Northern British Columbia just south of the snowline. The map has been divided up into biomes by a handful of lost eccentrics. Every biome has a set of objectives and mechanics, ranging from hunting, to stealth, to tower defense. Biomes also have a set of tools, crafting stations, ammo and other stuff that need to be crafted from available resources. Completing a biome will reward you with some new tools and a story about the characters that reside there.

About Developer

I am a solo developer, based out of British Columbia. I grew up with games, starting with my family's dusty old ColecoVision. My background is in Computer Graphics with a focus on film, but I have always wanted to design a game. I learned programming, and a lot of the other design challenges unique to games leading up to and during the development of The Carrier and Crows.