Project Introduction
A mecha roguelike-deckbuilding tactical shoot-em-up! Upgrade your deck withimpactful cards and master the deep and crunchy grid-based tactics to save the future of
humanity in Star★Vaders!
- Outwit and destroy the swarms of quirky alien invaders before they reach
the Earth with the unique directional grid-based tactics inspired by shoot-em-ups.
- Customize your Mecha’s deck by drafting exciting new cards, overpowered modular upgrades
and game-changing artifacts.
- Survive a 3-act roguelike campaign through various biomes with their invaders, special mechanics, and epic boss battles.
About Developer
Our team of 3 is composed of Eddie Cai, Jinfan Zhou, and Hansen Liu. We are a team of passionate second generation immigrants who grew up in Montreal and became friends in high school and CEGEP, pursuing our dreams of making a game together that makes a difference in the world!Eddie Cai is the lead designer of the game. He is highly interested in boardgame design, and has previously designed the popular fan-made campaign Dark Matter for the Arkham Horror: The Card Game series by Fantasy Flight Games.
Hansen Liu is a programmer for Star★Vaders. He works full-time as a software developer at Shopify but spends his nights playing and making video games.
Jinfan Zhou is the art director of the game, and loves chaos.
We all live in Montreal and participated in many Montreal-based gamejams, such as McGill Gamedev Club's McGameJam. Our team is also involved in La Guilde du jeu vidéo du Québec, the Quebec-based non-profit coorperative for indie game developpers in Québec.