Marcus Vine

Project Introduction

Pesticide Not Required combines auto-attacking bullet heaven roguelites with farming game mechanics to create an expansive set of strategies and build combinations. Destroy huge hordes of evil insects, grow tons of crops, create your own build path, and unlock unique characters to play with!

You are the bullet hell! Grow an arsenal of ridiculous weapons and craft your own unique build with a combination of 40+ stats. Additionally, each character has their own unique traits that keep runs fresh.

Earn vital gold and experience from growing crops, catching fish, and mining. Expand your plot to harvest huge quantities of crops and build carefully to enhance your farming, fishing, and mining capabilities.

Complete your farm compendium by filling it with seasonal fish crops and ores, and turn your farmhouse into your farmhome as you progress through the game and unlock new cosmetic upgrades.

Recruit friendly pets that will enhance your farm, collect loot, and kill enemies.

Other Features
Season-themed map variations with multiple difficulty levels
Many unlockable characters with special traits
Persistent skill tree upgrades
Quick ~20-minute play sessions
Achievements to unlock
Full gamepad and keyboard support

About Developer

Jampacked Games is a group of five friends from Ontario, Canada who have been making free-to-play game prototypes for four years together and are now creating a fully fledged, commercial game. We love experimenting, finding the fun, and sharing what we make with anyone willing to give our strange creations a shot!

Throughout the last few years we've had an oppurtunity to participate in all kinds of Canadian game jams lke CGX Grad Jam, local university game jams and being in the Global Game Jam Canada cohort. We've also been mentored by some other indie game dev studios, and hope that we can find success and be mentors for future game devs.