Project Introduction

Take your time and build the best self sustaining community for your residents in this chill, relaxing builder, with no time pressure or external forces.

In the community, all buildings are built from the same foundation and are upgraded via tech tree. Refine your space as you discover available building options and technologies. Refactor and redefine your space over time to complete your mission.

Progress through Research Levels to progress technology, but pay attention to resident expectations: with higher level technology they'll have higher expectations to progress. With plenty of recreation time, we research ways to improve our community and figure out new ways to do things.

We've come here to undo some of the harm done by those before us. We'll dismantle their abandoned research facilities and re-purpose their technology to do so.

About Developer

Studio Any Percent is a game studio with a focus on empowering people through making games, as well as making tools that allow more voices to create games.

We're a very experienced team, founded by Ruby and Rin with the purpose of creating opportunity for other marginalized people, while creating crafted intentional experiences that we want to exist. We're interested in empowered workers, sustainable business and diversity from the ground up.

We like to make games with anti colonial/anti capitalist themes, good representation, strong narratives, and lots of world building (and we love mixing technology and botany whenever we can).

Our initial focus is on making snack sized games (in genres that we love) which don't require significant time investments to enjoy, as well as making slightly deeper games over time. Our first game is Mossfield Origins, with The Mossfield Archives in the pipeline (more details later).