Philip Drobar

Project Introduction

In GRIDHACK, hacking = solving nonograms, but this is not your regular nonogram game.

GRIDHACK's picross-battle system adds a completely new layer to traditional nonograms.
Use the abilities of your NOVATOOL to crack the firewall and hack computer terminals, door locks, datapads, security cameras, etc.

In this opening chapter/vertical slice, hack your way through the ship, help your crewmates and figure out the ROGUE PROGRAMs' mysterious motive, before it blows the Captain out of the airlock!


FEATURES:

- GRIDHACK is a Sci-Fi adventure where hacking is done by solving nonograms in an action-focused battle system.

- Successful hacks level up your NOVATOOL, enabling you to tackle stronger Firewalls and unlock more module slots.

- Discover over 20+ Modules of 4 different types: From modules that solve parts of the nonogram to ones that attack the opposing firewall, mix and match to fit your play style.

- Get to know a rag-tag crew on board your ship, the SS Lindwurm.

- Side quests offer more hackable devices for extra XP, deeper backstory, and new Modules as rewards.

About Developer

Philip Drobar is a Hobby Game Dev based in Vancouver, Canada. Coming from a background in Film and Video post-production, he has started to pursue making games in Unity and released his first game,
CHESTNUT GROVE in August 2020, using the medium to process the COVID-19 lockdown and the loss of his day job.

Inspired by games like MURDER BY NUMBERS, but wanting a fresh take on nonogram games, Philip started working on GRIDHACK, a game that turns the traditional nonogram puzzle into a battle system for an exciting Sci-Fi adventure, where you try to catch a rogue program with a nefarious goal.

Philip is the main developer on GRIDHACK, getting help from trusted friends and collaborators.