Philip Drobar

Project Introduction

In GRIDHACK, hacking = solving nonograms, but this is not your standard nonogram game.

GRIDHACK's picross-battle system adds a completely new layer to traditional nonograms.
Use the abilities of your NOVATOOL to crack the firewall and hack computer terminals, door locks, datapads, security cameras, etc.

In this opening chapter/vertical slice, hack your way through the ship, help your crewmates and figure out the ROGUE PROGRAMs' mysterious motive, before it blows the Captain out of the airlock!


FEATURES:

- GRIDHACK is a Sci-Fi adventure where hacking is done by solving nonograms in an action-focused battle system.

- Successful hacks level up your NOVATOOL, enabling you to tackle stronger Firewalls and unlock more module slots.

- Discover over 20+ Modules of 4 different types to fit your playstyle:
GRID modules help with solving the nonogram, ATTACK modules can help you defeat the firewall faster.
Use SUPPORT modules to recover your HP or equip some PASSIVE modules for useful buffs.

- Get to know a rag-tag crew on board your ship, the SS Lindwurm

- Side quests offer more hackable devices for extra XP, deeper backstory, and new Modules as rewards.

About Developer

I'm Philip, a Hobby Game Dev based in Vancouver, Canada. Coming from a background in Film and Video post-production, I've started to pursue making games in Unity and released my first game,
CHESTNUT GROVE in August 2020, using it to process the COVID-19 lockdown and the loss of my day job.

Inspired by games like MURDER BY NUMBERS, but wanting a fresh take on nonogram games, I started working on GRIDHACK, a game that turns the traditional Picross puzzle into a battle system for an exciting Sci-Fi adventure, where you try to catch a rogue program with an unknown goal.

I'm the main developer on GRIDHACK, getting help here and there from trusted friends and collaborators.